HomePortalLinksInfoMapsRegisterLog in
Please read our 'Info' page to learn more about our Linkshell and how to join us!
Please check our 'Links' page for links to all your favorite FFXI and FFXIV Official and Fansite websites! RSS Feeds are there too...

Share | 
 

 version update oct 8th

View previous topic View next topic Go down 
AuthorMessage
Cecilia White

avatar

Joined : 2010-06-22
Posts : 226

PostSubject: version update oct 8th   Fri Oct 08, 2010 6:24 am

A version update of FINAL FANTASY XIV was performed at the following time.

* The software client will begin updating automatically the next time you run FINAL FANTASY XIV.

[Date & Time]
Oct. 8, 2010 at 2:30 (PDT)

[Affected Service]
-FINAL FANTASY XIV

[Important Update Details]
- Made an adjustment to how experience points are distributed amongst party members. Instead of dividing a total number of experience points by the number of players who participated in the battle, it now distributes the total amount of experience points equally amongst all players in the party. - whee finally

- The chat log will no longer close while entering text during the following processes:
- When viewing a bazaar
- When setting up a bazaar
- During gathering - thank god for all of this :)
- During synthesis

- An issue wherein a player would be unable to progress with the quest "Futures Perfect," if they join a party during the cutscene has been addressed.

- An issue wherein a player would be unable to start a levequest if they initiate a teleport at the same time has been addressed.

- Implemented a countermeasure for an issue which prevented players from gaining skill points during battle. -always a good thing

- An issue wherein the FINAL FANTASY XIV client would shut down when a player adds or removes a new party member has been addressed.

- An issue wherein players would take damage when executing a macro command for an area of effect action that is centered on themselves has been addressed.

- An issue wherein messages in tell, party, or linkshell chat would not go through properly has been addressed.

- Implemented a countermeasure for an issue where an item would not display properly under a certain condition.

- A rare issue wherein an item data would get corrupted during a server outage has been addressed.
* We have confirmed that if a player attempts to put this corrupted item into their bazaar, it would cause the server to go down. We are currently in the process of addressing this issue, but until then, we have placed a temporarily restriction on these corrupted items which were being sold by certain players. We will be providing an update on this situation once we have a better idea on when the the actual fix will take place. We deeply apologize for any inconvenience this may have caused.

- An issue wherein the login queue would not work as intended during server congestion has been addressed.

- Implemented a countermeasure to prevent server outages under a certain condition.

- Other miscellaneous issues have been addressed.
* The previously announced improvements to the market system are currently in the final preparation stages and will be ready by the version update next week. Please keep an eye out for future announcements regarding this matter. wooo hoo :D
Back to top Go down
Liari Genki

avatar

Joined : 2010-08-13
Posts : 207

PostSubject: Re: version update oct 8th   Fri Oct 08, 2010 6:40 am

Next week - which market improvements have been announced?

And great they fixed that chat issues during craft/gathering etc. that was really unnerving.
Back to top Go down
Ianthe Reine



Joined : 2009-07-01
Posts : 250

PostSubject: Re: version update oct 8th   Fri Oct 08, 2010 7:15 am

"Made an adjustment to how experience points are distributed amongst party members. Instead of dividing a total number of experience points by the number of players who participated in the battle, it now distributes the total amount of experience points equally amongst all players in the party."

I would say "Weee 15 man zerg rushes!" cept that it would still lead to crap Skill Points. >_>
Back to top Go down
Ondyne Kyrie

avatar

Joined : 2010-05-28
Posts : 38

PostSubject: Re: version update oct 8th   Fri Oct 08, 2010 7:16 am

Yeah, I haven't found many bugs, but I did find the chat bugs. Expecially when chopping wood. I'd have everything typed out and only the last 3 words would go up.
Back to top Go down
Khalus Akuhei
Furtively Altruistic
avatar

Joined : 2008-05-21
Posts : 4384

PostSubject: Re: version update oct 8th   Fri Oct 08, 2010 9:00 am

OMG, thank goodness they fixed that chat bug, but damnit give me the option to darken in the BG already so I can read it better. And make more tabs....

The fix for SP gains sounds significant also...sweeet!
Back to top Go down
http://eldritcheponym.rpgdynasty.com
Talos Valcoran

avatar

Joined : 2010-08-23
Posts : 172

PostSubject: Re: version update oct 8th   Fri Oct 08, 2010 11:21 am

market next week... i guess i can wait....
Back to top Go down
Sponsored content




PostSubject: Re: version update oct 8th   

Back to top Go down
 
version update oct 8th
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» IA2 update version 1.3
» Version 1.6 update
» [HowTo] Rollback from 1.13d (or any version)
» UPDATE: The NEW Build-A-Bearville
» 2.2.0(7272)

Permissions in this forum:You cannot reply to topics in this forum
 :: Final Fantasy XI & Final Fantasy XIV :: News & Announcements-
Jump to: