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 About Rare Mobs..........

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Guest
Guest



PostSubject: About Rare Mobs..........   Wed Jun 24, 2009 9:57 pm

I would love be able to hunt rare mobs solo or in groups. The drops mabe low, but I would love to have the chance to find one without the hassle of the bots and hackers.

If they did put in the name randamizer like they did in FFT, and made sub/hidden folder for the mob types. (i.e. insted of Lizard they use Teeth with Tail) It would reduce the bots, hackers, alot. Also if you have the mob spawn in same place as the reg mob it would make them harder to track. Maybe a tweek here and there on the NM making them differnt to know it is a rare mob, but still make it look like a reg mob. Then have it spawn in the same area/zone, and of there lvl. Even if the mobs spawns all over the place, they would have to make a drop table for each lvl area its in. Would be funny if a lvl 13 found a lvl 59 item or a lvl 47 finding a lvl 8 item.

:hehehe: Campers would have a hard time finding them but it would make that much more sweeter when they are claimed. :pureevil:
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Kith



Joined : 2009-06-15
Posts : 275

PostSubject: Re: About Rare Mobs..........   Mon Jun 29, 2009 10:20 am

I would rather see an achievement pop system. Most gold sellers want the easy gold. If you have something where you have to do a long quest chain to have a shot at a pop item for a r/ex drop off of a nm gold farmers would never bother.
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Guest
Guest



PostSubject: Re: About Rare Mobs..........   Sat Jul 04, 2009 7:39 pm

I like the idea of them popping for quests and such, would really keep the gold sellers at bay.
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Kioshi



Joined : 2009-07-28
Posts : 15

PostSubject: Re: About Rare Mobs..........   Tue Jul 28, 2009 12:05 pm

As I've stated in another post: I really hope SE has learned from their past mistakes and will make it next to impossible for RMT to ruin this game.
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PostSubject: Re: About Rare Mobs..........   Today at 8:58 pm

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